In response to the feedback of The Front Early Access, we are sparing no effort to fix the problems and optimize the adjustments, and we will have an update for patch 1.0.13 on 07:00-08:00 Nov 17 UTC. Sorry for the inconvenience and maintenance time could be postponed due to unexpected technical issues. Thank you for your understanding and support!
In order to provide a better gaming experience, we have made the following updates:
Adjustments & Optimizations
During the protection time of the beacon, except for the mobs refreshed during receiving supplies, no other NPCs can cause damages to the buildings within the range of the beacon (this applys to both PVP and PVE servers)
When using firearms to attack the Blimp, only the „Annihilator“ sniper rifle can cause damage to it
Players can interact with the floors of the Warhammer base vehicle now
Optimized the display of the information interface of the Warhammer base vehicle
Added a pedal at the rear of the Warhammer base vehicle, you can now climb onto it
Optimized the icons of blue prints and accessories
NPCs will not be able to sense players and attack when their line of sight were blocked.
Dedicated Servers & Solo/Hosted Games
Skin Functions are available on dedicated servers and solo/hosted games
Optimize the UI of server creation interface of solo/hosted game, and adjusted the font size
Removed some invalid parameter setting options in solo/hosted games
Bugs Fixed
Fixed the multiple circuit might cause some abnormal effect in the electricity system
Auto-turrets does not attack the patrol sergeant
Elite Grenadiers and Elite Rocket Soldiers would not disengage when they were near the player’s building when attacking players
Helicopter air-to-air missiles could not lock onto air targets
Some helicopter rockets will penetrate tank models
Progress in the „Craft Food“ mission cannot be completed even though the grilled fish is made in the cabinet
After hiding the „mission tracking“ in the settings, it will still be displayed after re log in
Wrong electricity effect of the output port of the coupler
Expanded splitter and expanded coupler cannot be placed on the wall.
Small and large water storage tanks will not store water under certain circumstances
Pressure pump will still need 2 points of power after connection
Gun sights are still shaking after holding shift to hold the breath
Character death may lead to the wrong weapon model animations
Leaving the helicopter in the air causes the helicopter to be unable to take off normally after landing
Suicide while the helicopter is still hovering will cause it not fall to the ground.
Abnormal effects of vehicle smoke grenade in certain situations
Frequently switch the first person views while driving any vehicles might cause the misplacement of the angle of view
Unable to harvest animal bodies while they were killed by vehicles
Some known terrain problems
Solo/hosted Games Bugs Fixed
Follower disappearance after server restart
Slow refresh frequency of NPCs in the map
Two gun models appearing for players in the gunner position of the vehicle
Other players can see the front model of the gathering vehicles when the player presets the logging vehicle/mining vehicle/harvester
The gunner position of „Rebel“ Destroyer has abnormal view angle