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Development update #62

Original von Steam

Hello everyone! Looks like Autumn days are dripping closer towards us. You know what else is drippy? Dev update, check it out!

  • Working on admin loot control settings.
  • Code review.
  • Working on EMP grenade functionality.
  • Working on crafting rework.
  • Resolving issues with puppets.
  • Bugfixing.
  • Adding up on Brenner capabilities.
  • Working on blindness condition.
  • Adjusting the pickup truck to modular vehicle system.
  • Working on chest carrying functionality.
  • Adjusting planes to modular vehicle system.
  • Working on vehicle weapon mounting system.

  • Re arranging abandoned bunker layout.
  • Bugfixing.
  • Textures optimizations.
  • Tweaking landscapes.
  • Reworking and optimizing continental houses.

  • Setting up new Main menu screen.
  • Reworking head item slots.
  • Working on new concept art.
  • Polishing and exporting the 1st part of new UI assets.
  • Working on the flamethrower model.
  • Working on plane modular assets.
  • Working on SCAR animations.
  • Animations optimizations.
  • Working on EMP grenade.

  • Setting up preparations for audio recordings.
  • Working on SCAR audio.

  • Hunting and banning cheaters.
  • Ban appeals.
  • Steam general discussion and bug reports.
  • Performance benchmarking and optimization testing.
  • Testing of upcoming features.
  • Various bug reports.

  • Working on new game design documents.