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SCUM - Development update #63

Original von Steam

Almost end of a Monday, but we are here with another Dev update! There are a lot of things being worked upon to get you excited so check it out!

  • Working on admin loot spawn settings.
  • Code review.
  • Bugfixing.
  • Working on crafting rework.
  • Working on puppet entering buildings capabilities.
  • Adding up on Brenner capabilities.
  • Setting up groundwork for updated tutorials.
  • Working on chest carrying capability.
  • Implementing the plane to modular vehicles.
  • Set up new master server.

  • Cleaning up killbox spawners.
  • Optimizing road rendering.
  • Reworking and optimizing continental houses.
  • Memory optimizations.
  • Asset optimizations.

  • Bugfixing.
  • Reworking head item slots.
  • Reducing the number of duplicated textures.
  • Re design of some radial menu assets.
  • Working on new concept art.
  • Working on flamethrower model.
  • Finished the SCAR-L model.
  • Finished the SCAR-H model.
  • Working on SCAR animations.
  • Working on the new trailer.
  • Working on the plane modular parts.
  • Working on new clothing items.
  • Working on EMP grenade model.
  • Working on new dance animations.

  • Working on SCAR audio design.
  • Working on EMP grenade audio design.

  • Hunting and banning cheaters.
  • Ban appeals.
  • Steam general discussion and bug reports.
  • Performance benchmarking and optimization testing.
  • Testing of upcoming features.
  • Various bug reports.

  • Working on new game design documents.
  • Setting up new vehicle attachment descriptions.
  • Rebalancing BB element damage.
  • Working on tutorials design.